
- Valorant Patch Notes 12.00 reveal a suite of changes ahead of the V26 Act 1 update.
- The highlight is a brand-new precision sidearm called Bandit, which can one-tap enemies via headshots.
- The update also introduces balancing changes to Breach, Harbor, Vyse, and Sage.
Ahead of Valorant V26 Act 1’s release, Riot has dropped a long list of patch notes going over the many changes players can expect in the update. The standout is obviously the new Bandit sidearm, a precision pistol that can deliver one-tap headshot kills. Aside from this, Breach, Brim, Harbor, Tejo, Sage, and Vyse are all receiving some tweaks. The cherry on top is the Replay system now being available in Custom Matches. If you’re looking for the full list of changes, check out Valorant 12.00 patch notes below.
Valorant Agent Changes in Patch Notes 12.00
Breach Breach has been underperforming in high level play so we are adding power back that we’re hoping will better reward precision and coordination. Flashpoint Projectile speed increased 20% from 2000 »> 2400 Fault Line Width increased from 7.5m »> 8m
Brimstone Tactical map on the on Sky Smoke and Orbital Strike have been updated for better readability

Image Credit: Riot
Harbor Harbor’s new abilities haven’t made the splash we had hoped for, so we’re increasing the windows of advantage when enemies are hit by his new aggressive abilities. Storm Surge Explosion no longer requires line of sight to nearsight and slow players Explosion windup decreased from 0.8s »> 0.6s Slow duration increased from 0.6s »> 2s Reckoning Slow duration increased from 0.6s »> 2s
Sage We have updated Sage targeting to make it more accurate to Agent models. Players can now heal targeted allies if the mid and lower sections of their models are blocked by geometry. Healing Orb Updated targeting
Tejo We’ve been confident in Tejo’s unique slot in the roster as our primary flushing Initiator, but wanted to add a bit of power to the abilities that are supporting Guided Salvos, round over round. Adding damage to Special Delivery should help provide an additional way to disrupt defensive utility in ways players are already able to do with Guided Salvos, while changes to Stealth Drone are aimed at helping with making the call to actions clearer for knowing where to place Guided Salvos or when playing alongside a Tejo. Special Delivery Concuss duration decreased from 4 seconds »> 2.5 seconds Added damage on the explosion Maximum damage of 35 at center, with minimum damage of 20 Stealth Drone Reveal type has been changed from Snapshot reveal to being fully Revealed Pulse radius decreased from 30m »> 16m
Vyse Vyse has been slightly underperforming after recent changes, so we’re giving back some area to Steel Garden to compensate. This should make site takes and defensive holds more reliable. Steel Garden Radius increased from 26m »> 28m Width increased from 7.5m »> 8m
Valorant Patch Notes 12.00 Map Changes
- Breeze Rework Breeze is back-and has received our biggest map rework yet! We’ve made significant changes across the entire map to reduce angle complexity, tighten open spaces, and improve rotation times for defenders. The sun’s still shining, but a lot of your old setups probably won’t work. Breeze Rework Event: For the first 2 weeks of Competitive, Breeze RR losses are reduced by 50%, wins are still 100% (to also help you learn the map!)
- Haven and Corrode Haven and Corrode are receiving targeted wall penetration updates. We’re addressing specific positions where teams could meaningfully influence rounds through firing at walls with high penetration weapons without much exposure. Haven Mid Window: Added a breakable element to prevent early round start kills through wall penetration Some of Corrode’s wall materials have made certain positions too effective at denying space through penetration alone. We’re adjusting the wall materials in key areas so that holding these spots requires more commitment. Corrode A Site: Adjusted wall material on a key surface Corrode B Site: Adjusted wall material on a key surface

Image Credit: Riot
- Map Pool Updates BREEZE is IN the COMPETITIVE and DEATHMATCH queues. SUNSET is OUT of the COMPETITIVE and DEATHMATCH queues.
All Platforms
General Updates
- Replays Replays are now available for Custom Swiftplay and Standard matches. Party leaders can opt in to a Custom game being recorded in the Custom lobby settings.
Competitive Updates
- Hidden MMR Update We’ve made changes to our hidden MMR calculation that should improve match quality and help bring more consistent experiences match-to-match.
- MFA for EU Starting in 12.00, accounts detected for sharing in EU and all Ascendant+ players must enable Riot Mobile multi-factor authentication (MFA) to access Competitive queue. Other modes will remain unaffected.
Modes Updates
- New Limited Time Mode Introducing All Random One Site -an all new fast-paced 5v5 limited-time mode. Your Agent changes every round, you fight for a single site, loadouts are free, and abilities recharge throughout the round while high-value Ultimate Orbs are scattered across the map-get ready for ultimate chaos! Mode Details: Random Agents You’re assigned a new random Agent every round-no duplicates per team All Agents are available regardless of ownership Single Site : Each round activates one bomb site with barriers blocking unused areas of the map The active site randomizes each round Active site is revealed during the buy phase Available Maps : Abyss, Ascent, Breeze, Corrode, Pearl, Icebox, Sunset, Split Abilities : Full ability charges granted each round at no cost Abilities recharge throughout the round Ultimate Orbs : Start each round at 0% ultimate charge Ultimate Orbs are placed around the map and grant 50% ultimate charge when captured Kills grant 50% ultimate charge Killed players drop Ground Orbs containing their accumulated charge Loadouts : No economy-select your loadout each round Weapon offerings escalate through stages as the match progresses Leaving Limited Time Mode : Snowball Fight is heading out. Thanks for playing!
Player Behaviour Updates
- Behavior Standing is Live! You’ll see an indicator on the Social Panel if you have an active penalty or are at immediate risk of a future penalty. After expanding the indicator, you’ll see additional information related to your active and at-risk penalties.
- Riot Games Community Pact Play to Win. Play Fair. Play with Respect. Or play something else. When you log in for the first time after this patch you’ll see the Community Pact. The Community Pact is an evolution of the Community Code and covers our expectations for player behavior. However, unlike the Community Code, you should expect to see and recommit to it every year. To better reflect these expectations in-game, we’ve updated the categories and descriptions on Report Player screens to align with these core principles.
- We’ve adjusted our systems for Chat and Inappropriate Name penalties. Our systems will more reliably issue firmer penalties sooner for frequent or severe Voice and Text Chat offenses. If you receive an Account Ban for having an Inappropriate Riot ID , you’ll be unable to change your Riot ID until the ban is over.
Weapon Updates
- Introducing the Bandit , a precision sidearm with 1-tap headshot power for those that want to steal some rounds on a budget. The Bandit lands right between the Ghost and Sheriff, offering more diversity in light rounds whether choosing to focus on Agent abilities or focus on gunplay. Weapon Class: Sidearm Price: 600 credits Attachments: None Bullets per Magazine: 8 Ammo Reserve: 24 Reload Timing: 1.5s Equip Timing: .75s Wall Penetration: Medium
Bug Fixes
Agents General Agents : Fixed a bug where ability cooldown bars would disappear for observers when switching between Agents. General Agents : Fixed many bugs where throw animations would break if aiming straight down. This applies to Clove’s Meddle , Cypher’s Cyber Cage , Deadlock’s Gravnet and Barrier Mesh , Fade’s Haunt and Seize , Gekko’s Mosh Pit , Iso’s Undercut , Jett’s Cloudburst , KAY/O’s FRAG/MENT , Pheonix’s Hot Hands , Reyna’s Leer , and Viper’s Poison Cloud . Astra : Fixed a bug where Astra’s Nebula created by Dissipate did not have an icon on the minimap. Breach : Fixed a bug where Breach’s Rolling Thunder was launching people at inconsistent heights if Breach was on different elevation. Clove : Fixed a bug where their total health pool was displaying 151 instead of 150 when overhealed with Pick Me Up . Cypher : Fixed a bug where a placed Trapwire could be heard being placed again as the barrier drops. Deadlock : Fixed a bug where Annihilation would phase through certain parts of Breeze and leave captured enemies stuck against a wall. Gekko : Fixed a bug where Wingman could continue chasing players after they teleport away. Sova : Fixed a bug where switching to melee after fully charging Recon Dart or Shock Dart caused the lightning VFX to disappear for the rest of the game. Veto : Fixed a bug where Chokehold’s jump throw trajectory was inconsistent. Yoru : Fixed a bug where using Dimensional Drift while attaching to an ascender would cause Yoru to get stuck in an animation loop.
Maps Haven Fixed unintended wall penetration between A Tower and A Site Fixed unintended wall penetration between B Site and C Garage Bind Fixed unintended wall penetration between B Window and B Garden
Competitive Fixed an issue where V25A3 ranked gun buddies were shown in your collection with the incorrect name of “V25A6.”
PC Only Updates
Client Updates
- Refreshed Home Screen Layout The Home Screen has been revamped to utilize the top navigation of other screens
- Refreshed Lobby / Queue Select Matchmade Lobby Added a “Queue Select” screen, with new art and queue descriptions Your currently selected queue is now more prominently displayed on the left side of the lobby screen Custom Lobby Updated layout for custom lobby Mode and Map select are now located on the left and utilize selection screens with new art and descriptions
- Refreshed Social Panel The Social Panel has been revamped with a fresh coat of paint and some quality of life improvements, including a new tab for managing friend requests!
Premier Updates
- Welcome to Stage V26A1! Matches start on January 14.
- If your team was in the Invite Division in Stage V25A6 and did not finish the Stage in the top 16 teams, your team has been demoted. You’ll see your new Provisional Division in the Premier hub. Demoted teams seeded into the zone they originally promoted from. Your Team Owner can change your team’s zone in the Team Settings dropdown anytime before your team plays a match. If your team cannot be placed into a zone, your Team Owner will be prompted to select a zone.
Bug Fixes
- Agent Deadlock : Fixed a bug where Barrier Mesh walls were sometimes invisible if placed when experiencing packet loss. KAY/O : Fixed a bug where KAY/O would make no sound upon dying while downed in NULL/cmd.
Known Issues
- Client Known Issue with Whispers If whispering a friend doesn’t work, you can send them a message via Riot Client’s social panel first, join a party together, or re-add them as a friend.
Console Only Updates
Bug Fixes
- Client The queue timer now displays correctly when disconnecting and reconnecting with the timer active. The queue can now be canceled after reconnecting with the timer active. “Choose a mode” now properly displays as “Choose a Queue” on the queue select screen. You can now start the queue after the party leader leaves or the party is disbanded.

A massive gaming nerd who’s been writing stuff on the internet since 2021, Aryan covers single-player games, RPGs, and live-service titles such as Marvel Rivals and Call of Duty: Warzone. When he isn’t clacking away at his keyboard, you’ll find him firing up another playthrough of Fallout: New Vegas.
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- Valorant Night Market for the Season 2026, Act 1 will start on February 5, 2026.
- The new skins added to the Market were the Combat Crafts, Aperture, and Wonderstallion weapon skin bundles.
- To purchase the skins, go to Night Market -> Click the Cards -> Reveal Skins -> Purchase your desired skin.
The Valorant Night Market is one of the most anticipated events each season. During this limited-time event, players have six cards, each containing different weapon skins from previous Valorant skin bundles. The best part is that these skins come at a discounted price. The discounts can go up to 50%, which is worth it. So, for those wondering when the next Valorant Night Market is, we’ve compiled the Season 2026 event details and what skins will be included here.
When is the Next Valorant Night Market (Confirmed Date)
After the end of the February Night Market, Riot Games has finally revealed the official dates for the next night market. As per the official social media post, Valorant’s next Night Market will start on February 5, 2026, and end on March 2, 2026. The previous Night Market ended on January 6th, 2026, with the beginning of Valorant Season 2026 Act 1.
We have included the official release date and time for Valorant’s next Night Market for certain regions in the list below:
- Los Angeles – 5:00 PM PDT (February 5, 2026)
- New York – 8:00 PM EST (February 5, 2026)
- Frankfurt – 1:00 AM CET (February 6, 2026)
- Mumbai – 5:30 AM IST (February 6, 2026)
- Seoul, Tokyo – 9:00 AM KST / JST (February 6, 2026)
- Sydney – 11:00 AM AEDT (February 6, 2026)
The night market usually runs for around 20+ days, while the December 2024 market was live for three weeks. As you might know, the cards will not refresh during this duration. You can get the revealed skins until the Night Market ends at a discounted price. As per the official dates, the next Night Market will end on March, 2025. This will be right before Season 2026 begins.

New Night Market Skins in February 2026

The February Night Market will have new skins from the Convex, Daydreams, Endeavour, Fortune’s Hand, Galleria, Infantry, Intergrade, Luxe, Prism II, Reverie, Rush, Sensation, Smite (1.0), Switchback, Wonderstallion, and more bundles. This was added to an already large pool of Valorant weapon skin bundles on offer. However, it doesn’t include any weapon skin priced over 1,775VP.
At least two premium-tier skins are guaranteed on the reveal for every player. Moreover, note that any melee weapon priced at 4,350VP and above is not included in the Night Market.
Upcoming New Skins
- Combat Crafts
- Aperture
- Wonderstallion
How to Access Valorant Night Market
I may have never been lucky in the skins department of the Valorant store, but the night market always thrills me for one reason. Yes, we’re talking about the Night Market skins reveal ceremony we have all seen our favorite streamers hype and enjoy. I am sure someone who never got a good night market also loves this part.
Well, it is not a ceremony-like thing but follow the steps below to know how to reveal your skin in the Night Market:
First of all, make sure you check the dates above for the Night Market as they have a limited time.
Now, when Night Market is live, open Valorant. On the home screen, look for the card icon on the top right of your screen.
Once you click the icon, there will be six mystery cards on your screen.
The colors on the cards define the rarity of skins you will get. Click each card to reveal your Night Market skins.
Got to Nightmarket
Click on the Cards
Reveal the Skins
That’s how you can reveal the skin in Night Market. Now, choose the skin you want to buy for a special discount by clicking on the skin.
Can I Reroll Night Market Skins in Valorant?
No. Unfortunately, you must be fortunate to have good skins in the Night Market. Once you reveal these skins, you cannot reroll them in the current period of the Night Market in Valorant. There is also no refresh or reset for the market.
So, you will have to choose from these skins only if you want to purchase anything from the market. Well, you can also wait for two more months to see your next Night Market skins.
Previous Valorant Night Market Dates
This list below compiles all Night Market appearances since its debut in December 2020 (Episode 1, Act 3):
- December 11, 2025 – January 6, 2026 (Season 2025, Act 6)
- September 25, 2025 – October 9, 2025 (Season 2025, Act 5)
- July 10, 2025 – July 24, 2025 (Season 2025, Act 4)
- June 5, 2025 – June 24, 2025 (Season 2025, Act 3)
- April 9, 2025 – April 29, 2025 (Season 2025, Act 2)
- February 13, 2025 – March 4, 2025 (Season 2025, Act 1)
- December 16, 2024 – January 7, 2025 (Episode 9, Act 3)
- September 26, 2024 – October 22, 2024 (Episode 9, Act 2)
- August 15 – August 28, 2024 (Episode 9, Act 1)
- May 22 – June 12, 2024 (Episode 8, Act 3)
- April 10 – April 29, 2024 (Episode 8, Act 2)
- January 31, 2024 – February 28, 2024 (Episode 8, Act 1)
- December 13, 2023 – January 8, 2024 (Episode 7, Act 3)
- October 11, 2023 – October 30, 2023 (Episode 7, Act 2)
- August 9, 2023 – August 28, 2023 (Episode 7, Act 1)
- June 14, 2023 – June 27, 2023 (Episode 6, Act 3)
- April 5, 2023 – April 25, 2023 (Episode 6, Act 2)
- February 15, 2023 – February 27, 2023 (Episode 6, Act 1)
- December 7, 2022 – January 4, 2023 (Episode 5, Act 3)
- September 28, 2022 – October 11, 2022 (Episode 5, Act 2)
- July 20, 2022 – August 2, 2022 (Episode 5, Act 1)
- May 18, 2022 – May 31, 2022 (Episode 4, Act 3)
- April 6, 2022 – April 19, 2022 (Episode 4, Act 2)
- February 9, 2022 – February 22, 2022 (Episode 4, Act 1)
- December 9, 2021 – December 21, 2021 (Episode 3, Act 3)
- September 29, 2021 – October 12, 2021 (Episode 3, Act 2)
- July 28, 2021 – August 10, 2021 (Episode 3, Act 1)
- June 2, 2021 – June 15, 2021 (Episode 2, Act 3)
- April 8, 2021 – April 20, 2021 (Episode 2, Act 2)
- February 11, 2021 – February 23, 2021 (Episode 2, Act 1)
- December 10, 2020 – January 11, 2021 (Episode 1, Act 3)
No, the Night Market stays there for 20+ days. You can only purchase skins at a discounted price during that. Once the market expires, the skins will go away from the market and prices will be basic in the store.
Yes and No, Both. You can refund only if the skin comes under the Valorant refund policy . If the skin does not come under the policy then you cannot ask for a refund.
A gaming nerd who covers all things video games. Spending time playing games and writing about them was always a dream. Thanks to Beebom, I live it. Once I am done gaming, I write. Once I am done writing, I game. You feel me.
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