Human Torch and The Thing in Marvel Rivals - 1
  • Marvel Rivals has added a new First Steps Team-Up Ability for Human Torch and The Thing.
  • Human Torch can fly The Thing around and drop him on a chosen area.
  • The Thing then deals stomp damage to the selected area on the ground.

Team-Up abilities in Marvel Rivals are its most impressive feature that sets it apart from any other hero shooters out there. These abilities, which are activated when specific characters are coupled, are highly influenced by Marvel comics’ rich lore and the Marvel Cinematic Universe (MCU).

From the classic Mutant Team Up between Wolverine and Phoenix to Iron Man and Ultron’s explosive combos, Team-Ups capture legendary relationships and situations by combining strategy and storytelling. Whether it’s the comic-inspired Ragnarök Rebirth, which brings together Hela, Thor, and Loki, or the MCU-rooted Arcane Overload, which pairs Doctor Strange and Scarlet Witch, these abilities enhance gameplay with new skills.

In its next update, Marvel Rivals will add another new Team-Up ability, called “First Steps,” which is directly inspired by a notable sequence from the upcoming MCU film Fantastic Four: First Steps , which hits theaters on July 25. This ability, starring Human Torch and The Thing, adds a spectacular sequence to the game, guaranteeing players a fiery, high-impact action that reflects the Fantastic Four’s might.

Marvel Rivals Adds New Fantastic Four Team-Up Ability Inspired By Upcoming MCU Film

The First Steps Team-Up ability is a dynamic Marvel Rivals team-up between two members of the Fantastic Four, Human Torch (Johnny Storm) and The Thing (Ben Grimm). Human Torch , a Duelist known for his flame-based attacks and agility, is the anchor hero, gaining 5% damage boost when paired with The Thing.

He lifts The Thing , a Vanguard tank, into the air and flies him around , right above the enemy team. The Thing is then dropped, unleashing a tremendous dive bomb slam that deals area-of-effect damage, and flings enemies up in the sky, thus creating a lasting seismic zone that prevents relocation.

This charged punch increases The Thing’s normally limited mobility, allowing him to start team fights from unexpected areas. For Johnny, this ability enhances his role as a mobile damage dealer by allowing him to relocate The Thing to target crucial enemies or objectives, while his damage boost ensures that his fiery tornadoes and ultimate strike harder.

The Thing, on the other hand, who is geared to soak damage and distract enemies, benefits from the aerial launch because it bypasses his slow movement and allows him to engage or disrupt opposing lines immediately. The slam and seismic zone complement his kit, which enhances his crowd control and tanking abilities.

Latest Marvel Rivals Update Finally Brings New Team - 2

Rishabh Sabarwal is a Senior Gaming Writer at Beebom with over 7 years of experience covering the video game industry. He specializes in AAA releases and live-service games, and currently leads Beebom’s Gaming vertical, shaping editorial direction and daily coverage. When he’s not tracking the next big industry shift, Rishabh is busy cracking Wordles and curating puzzles for the Beebom Puzzle website.

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Jeff Venom skin Marvel Rivals - 3
  • Marvel Rivals consists of emotes that can only be performed with a particular cosmetic skin of a character.
  • The workaround breaks this exclusivity and requires you to bind a key with that emote.
  • You can then use that exclusive emote with any skin of that character including the default version.

Marvel Rivals continues to attract thousands of gamers with its collection of bright cosmetic skins inspired by iconic Marvel films and comics, featuring over 211 costumes and 18 chromas for its 40 playable heroes. The in-game store, which offers a mix of free and premium items, entices players with exclusive skins, emotes, and bundles that are frequently linked to the Battle Pass or Combat Chest.

High-rarity skins, such as those in the Premium Edition, include unique features like additional sound effects, but their high cost, which can go up to 1,200 Chrono Tokens for a full set, has prompted gamers to explore hacky solutions to obtain them. When that doesn’t work, they use mods and emotes to equip unofficial cosmetics that often lead them to a ban.

However, some creative geniuses have found solutions to bypass the skin-exclusive emotes so they are now able to use it with even just a default skin for that character. Here’s how.

Marvel Rivals Players Find Ways to Use Skin-Exclusive Emotes With Any Hero Skin

Players have discovered a new workaround in Marvel Rivals that allows them to use skin-exclusive emotes on any skin by binding them to a key , as shown in a video shared by RivalsAssembled. This workaround allows emotes such as Jeff the Land Shark’s Cohesive Cling to be performed even by Jeff’s default, thus eliminating the need to use the Devouring Duo costume claimed from the Season 3 Battle Pass.

The emote workaround contributes to players finding workarounds to make the most out of a cosmetic item by providing a simple solution in comparison to other approaches, where they claim skins from platform-specific downloads like the Scarlet Spider skin for PlayStation users.

Some players who tried this workaround shared their experience, where one user wrote, “It’ll take some work and a tweak here and there, but I really hope this gets added officially someday.” On the other hand some users claimed this was already a feature in the game, long before the latest Season 3 was released.

Latest Marvel Rivals Update Finally Brings New Team - 4

Rishabh Sabarwal is a Senior Gaming Writer at Beebom with over 7 years of experience covering the video game industry. He specializes in AAA releases and live-service games, and currently leads Beebom’s Gaming vertical, shaping editorial direction and daily coverage. When he’s not tracking the next big industry shift, Rishabh is busy cracking Wordles and curating puzzles for the Beebom Puzzle website.

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